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Star Wars Galaxies: Test Center Update Notes - Saturday, February 11th

| 13 Feb 2006 12:51

Test Center Update Notes February 11, 2006

Test Center Update Notes

These are items that are being prepared to be published on Live Galaxies in the future.

Combat

* Improved ranged attack calculations. Players should notice that they can use ranged attacks from the full distance away from a target.
* Large creatures in melee combat will no longer repeatedly move out of a player's melee range.

* PvP Combat Only: If a player attacks another player with a Damage-Over-Time (DoT) effect, both the attacker and the defender will remain in combat mode for the duration of the DoT.

Loot

* Newly Looted weapons from Kashyyyk can now be sold to a Junk Dealer.

* Added stealth clothing loot drops to level 81-90 elite mob loot table.

User Interface

* Japanese text can now be properly entered into dialogue boxes (Example: House Admin Terminal).

Test Center Specific Update Notes

These are pre-live publish items that are known issues or community reported items you may have noticed on Test Center.

Art

* Fixed an issue with the art (mesh) for man-catcher posts.

Character Builders (Blue Frogs)

* Added Spy Camouflage gear to the Blue Frog.

* Added a menu item to the Blue Frog that will grant access to the Death Watch Bunker.

Profession: Entertainer

* Players who started, but did not complete the Theater Manager's "Crowd Pleaser" quest and did not use the new dance/song scroll before Publish 25 will be able to talk to the Theater Manager to have their dances or songs granted.

Profession: Jedi

* Visual effects for Choke and Mind Trick have a temporary replacement for their visual effects while the new visual effects are being created.

* The Focus of Life self heal will now properly protect a Jedi from Bleeding Wounds.

* The Jedi Mind Trick animation will no longer use the injection animation.

* Added visual effects for Force Run, Jun Ma Disciplines and Force Shock.

Profession: Spy

* Decreased the Action costs for the Spy special ability "Vanish".

User Interface

* The ESC key should work properly. Pressing ESC once will clear your target. Pressing it a second time will open your game menu and pressing it a third time will close the game menu.

* Pressing the ESC key to clear your target will now work with Heavy Weapons equipped.

* Non-targeting special abilities with Heavy Weapons equipped should now work properly indoors.


Kurt "Thunderheart" Stangl
Community Relations Manager

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