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Dungeons And Dragons Online: GameBanshee Preview and Interview

| 20 Feb 2006 11:02

GameBanshee recently released a preview of DDO and followed it up with an interview with Victor "Sporkfire" Wachter.

From the preview:

At first glance, DDO starts up just like every other MMORPG ever designed. You create a character, you choose a server, and then you start playing. Character creation is about what you'd expect. The available classes are standard for a Dungeons & Dragons game, with the likes of fighters, rangers, bards, clerics, and wizards. I've heard that an artificer class might make an appearance at some point, but otherwise the only class I was expecting to see but didn't was the monk class. Similarly, the available races should be familiar, with humans, elves, dwarves and halflings taking center stage. Since DDO takes place in Eberron, the warforged race is also an option.

and from the interview:

GB: Since we haven't spoken with you for several months, can you give us an update on how development is coming along on Dungeons & Dragons Online? How is beta testing coming along?

Victor: The beta is going really well. We're getting tons of great feedback and we're continuing to polish the game. It's looking better and better every day. The team is focused on shoring up the game and getting ready for our February 28 release date.

Check out the Preview, and then catch up on the rest of the Interview.

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