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Auto Assault: Beta v14.105 Released

| 16 Mar 2006 15:17
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v14.105 Patch Notes

<span style="FONT-SIZE: 10pt">-Bug Fixes</span>

  • Fix to error causing negative numbers to not round correctly, thus breaking some skills.
    [li]Ornaments being switched out should now be visible to other players.
    [li]Fixed 20 Biomek Xeno-Archaeology missions.
    [li]Changed Rubble Rouser to target Listines or Listine Builders.
    [li]Fixed targeting for Terrautomas and Brushers in Xenocide mission.
    [li]Turned several Listine Builders in Cinderfall to face the correct direction.
    [li]Added Desolate Bloodspitters to Militia Base, which are needed for a mission.
    [li]+1 Auto-Repair Ornament has been fixed to repair 1 HP per pulse.

<span style="FONT-SIZE: 10pt; FONT-FAMILY: Arial">-Additions</span>

  • There is a new Macro Window where you can input up to 5 chat lines per macro, then drag the macro button down to the QuickBar to use it.  There are 15 macros, 12 of which have defaults.  You can also rename the macros and bind keys to use the macro without having to go through the QuickBar.
    [li]Added a new slash command called "/quickbar".  Using this command with a number specified after it will use whatever is on the current QuickBar at the slot specified by that number.  You can specify an additional number if you want it to use whatever is in the slot on that particular QuickBar page.  For instance, "/quickbar 3 2" will use whatever is in the QuickBar in slot 3 on page 2.
    [li]New rules for arena tie breakers. Now if both teams have the same points, it'll check remaining team members for the following stats in order: kill/death ratio, remaining health percentage, and total damage done.
    [li]Added about thirty missions to the Citadel.
    [li]Xeno-Archaeology Kit Mk I now sold in Overlook.

<span style="FONT-SIZE: 10pt; FONT-FAMILY: Arial">-Changes</span>

  • Unlocked all map regions and raised level cap to 80.
  • Revised the //stuck command. It now invokes an INC AirLift to the map you stand on.
  • Cut Instant Repair cost in half.
  • Passive auras owned by a stealth class will no longer unstealth themselves.
    [li]After a ladder match ends, you will now have the 30-second countdown again to review scores before being re-entered into the queue.
    [li]Stores in contested layers should look at the faction of the layer. This should fix stuff not showing up in INC rest stops.
    [li]Revised the Junk Dealer in Fort Logan into a multi-tier store.
    [li]Added power cost to Satellite Strike skill.
    [li]Added cooldown to Pod Resurgence and Autopulse Shielding skills.
    [li]Added Power Cost to Linked Reticle, Electrical Storm, Power Drain, Combat Engineering, Megawatt Arc, Lingering Buildup, Invigoration, and Blood Suppression skills.
    [li]Reduced cooldown of Electrical Storm, Vengence, Tactical Cruise Missile and Chlorofire from 120 sec. to 90 sec.
    [li]Reduced the potential ranks and slightly reduced base deflection bonus of Charged Hull.
    [li]Changed test for Outposts if already controlled by faction from "Outpost Re-secured" to "Outpost Secure". This will hopefully not lead players to assume they are resetting the control timer.
    [li]Made a pass on the Upside store. Includes new item changes and vendor adjustments as well as a bit of balancing.
    [li]Changed "Break Some Eggs" and "Fireworking" so pyrotechnic device is given by "Fireworking", not as a reward for "Break Some Eggs".
    [li]Rebalanced player weapon DPS for ALL player weapons levels 1-40 (about 850 weapons) based on our new DPS numbers. In general, DPS increased.
    [li]Added reward to the following missions (removed existing clink reward unless otherwise stated):
    [ul]
    [li]Operation: Proven Sword
    [li]Abominable
    [li]Down to Root
    [li]Scrap-a-Scav
    [li]Small Doses
    [li]Radio Free Scavdom (retained small clink reward)
    [li]Passing the Plate
    [li]Chinks in the Armor
    [li]De-Fender
    [li]Aroma Therapy
    [li]Rotten Time (retained small clink reward)
    [li]Paranoid Bramblings
    [li]Long Arm
    [li]Lullaby
    [li]Infiltration
    [li]Open Season
    [li]Pets
    [li]Ravages of War
    [li]Mole (retained small clink reward)
    [li]Clear Danger
    [li]The Reaper
    [li]Precious Juice (retained small clink reward)
    [li]Righteous Fire
    [li]Attack Plans
    [li]Splitting Hairs
    [li]Bad Fences Make Bad Neighbors
    [li]Moat Relay II
    [li]Crypto-Mail
    [li]The Old Guard
    [li]Moat Relay IV
    [li]Invasion of Privacy
    [li]You Dirty Rat
    [li]20-20 Hindsight
    [li]You Worthless Filthy Rat (retained small clink reward)
    [li]Blood Enemy
    [li]Collect 'Em All
    [li]Holy Rollers
    [li]Fine Tuning
    [li]Nothing Fair About It - Authorized
    [li]Blind-Sided
    [li]Incapable of Sharing
    [li]Traitor to the Order
    [li]Full Frontal Assault
    [li]Closed Circuit
    [li]Stiletto.Virus
    [li]Rubble Rouser
    [li]Taste Test (retained small clink reward)
    [li]Last Gasp
    [li]Brimstone
    [li]Scav Tracks
    [li]Lockbox
    [li]Stick in the Muck (retained small clink reward)
    [li]Juice 'em Up
    [li]Conveyor Belt
    [li]Matricide
    [li]Sotto Voce
    [li]Walk in the Park
    [li]Big Bad Boomers
    [li]Procrastination
    [li]Bug Zapper
    [li]Slumstruck
    [li]Metal Fatigue (retained small clink reward)
    [li]Crystalline Purpose
    [li]Noxious Fangs
    [li]Munitions Transport
    [li]Swift Justice
    [li]Countermeasures
    [li]Xenocide
    [li]Felling the Beat (retained small clink reward)
    [li]Scent of a Spitter
    [li]Interception
    [li]Catch the Red Eye (retained small clink reward)
    [li]Booty Call
    [li]Out of Business
    [li]Contact
    [li]Angel Wings
    [li]The Roof's On Fire
    [li]Mek's Burden
    [li]Needle in a Goo Stack
    [li]The Noose
    [li]Stirred Up
    [li]Maintenance Mek
    [li]The Spore, The Merrier
    [li]Ignition
    [li]The First Cure
    [li]Counter Attack! (retained small clink reward)
    [li]Temper Temper
    [li]Involunteers II
    [li]Fail State
    [li]Heaton's Challenge
    [li]Over a Barrel
    [li]Locate Dean
    [li]Break Some Eggs
    [li]Search and Rescue
    [li]Study Guide (retained small clink reward)
    [li]The Dish
    [li]The Next Wave
    [li]Synchronicity (retained small clink reward)
    [li]Feint Hearts
    [li]Brake-Lock Lightning IV
    [li]Message Machine
    [li]No Volunteers
    [li]Blaster Patrol
    [li]Totem of Hamalzah
    [li]Home Sweet Rubble
    [li]Defenses Down
    [li]The Transporters
    [li]Keep On Truckin'
    [li]Wasted Earth
    [li]Harvest Hand
    [li]Sufficiently Advanced Tech
    [li]Shared Service
    [li]Bastions II
    [li]Homing In
    [li]Arms of Insolence
    [li]Cleanse the Clans
    [li]Bastions VI
    [li]Bendi's Draw
    [li]Data Splice
    [li]Nano-Repair v2.1 (retained small clink reward)
    [li]Constructor Jeane II
    [li]Doctrine Controller
    [li]Agent's Agenda II
    [li]Constructor Core II
    [li]Master Course II
    [li]Terminator Trails II
    [li]Cyber-Nostalgia
    [li]Bounty Hunting
    [li]Trapp's Big Favor
    [li]Dirty Business
    [li]Glimmers in the Dark
    [li]Repair Relay
    [li]Pain in the Arsenal
    [li]Obscured By INC
    [li]Little Ears
    [li]Destroy the Dustman
    [li]Eye for an Eye
    [li]Terminal Velocity
    [li]Company Business
    [li]Re-Education
    [li]Out With the Old (retained small clink reward)
    [li]Third Horn

  • [/ul]
    [li]Modified rewards for the following missions (removed clink rewards unless specified):
    [ul]
    [li]Roger Dodger
    [li]Scav Slam (retained small clink reward)
    [li]Brand Conscious
    [li]Power Play
    [/ul]
    [li]Removed reward-related text from the following missions:
    [ul]
    [li]Procrastination
    [/ul]
    [li]The armor dealer in Root has been told to start selling armor to patrons. He has moved to a place that is more conducive to that purpose. The Biomek Order does not tolerate slackers.
    [li]The weapons dealer in Root has been told to start selling weapons to patrons, or be....recycled.
    [li]The Biomek Order has replaced Merchant Ecth with Terminator Amie. She will now only sell vehicle chassis. Tires can be purchased at the Protectorate PX.
    [li]The Biomek Order has sent Merchant Jazoo on to bigger and better things. The junk store is now being operated by a terminal for greater efficiency.
    [li]The Biomek Order has removed a malfunctioning repair pad near Randall's Random Goods in The Moat.

 

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