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Neverwinter Nights 2: J.E. Sawyer Confirms In-Game Animations

| 23 Mar 2006 18:41

J.E. Sawyer, new lead developer for NWN2, responded to a post thread regarding animations various users would like to see:

Here, I will start. Obsidian / Atari / Developer responsible with budget, please include the following animations:
(NWN2 OC)
Single Character Emotes
- point at [object] with hand
- laugh out loud with head thrown back
- giggle with hand lifted to face
- cry with head leaned forward
- cheer with fist raised to the sky / ceiling
- applaud with clapping and raising hand to face to whistle
- crouched working on [object] with both hands

We have all these or very close analogues.

Combat:
- forward kick
- straight jab punch
- dodge by side stepping
- dodge by ducking

These too.

(Patch or Expansion)
Combat
- move five feet by hop

There is a jump back animation. I think it's about 5 ft. or 2m.

We also have a roundhouse, inside-outside punch, hook kick, and (I think) spinning hook kick. Regular folks get four unarmed attacks (two to start and two more at +5 and +10 BAB) and monks/people with Improved Unarmed Strike get a different set of four attacks (look fancier).

Read the entire thread here.

Of course, with the ostensible release of the game in a few months, some of the other 'requests' by other posters that were -not- confirmed are very unlikely. We like to hope that this part of the game's development is over and that it is being fine-tuned. Still, it's a very nice list and an excellent confirmation.

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