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Neverwinter Nights 2: More Technical Questions & Answers

| 19 Apr 2006 21:47

Jason Keeney fielded this one about height maps and another about model format:

This is still kind of unclear to me - but how 'far up' can you pull the terrain, until it disallows you to go any further? I'm still trying to understand if this works like Sim City, where you can use a mountain tool to pull the ground directly upwards into a very tall height.

You'll be able to make very, very tall mountains.

Things might start to look and behave a little wierd with really extreme height maps... but thats not the kind of thing we're going to stop you from doing.

Just wondering if the game engine uses the FX model format.

NWN2 uses our own proprietary model format.

To be continued....

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