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Neverwinter Nights 2: ALFA At E3

| 13 May 2006 15:15

Interesting tidbits:

* They might look into a way to unload unused areas from memory.
* There are 6 interior tilesets, including a castle, ruins, caves, and some more he couldn't remember.
* There are some Forgotten-Realms specific feats.
* The DM client is going through a "heavy rewrite" (that's sort of a "duh" at this point).
* You probably can't create new static feats.
* New PRCs: Duelist, Warlock, Neverwinter Nine (Warder, Magist, Agent), Divine Champion, Arcane Trickster. Lot of new feats.
* Creatures: Ghasts, ghouls, mummies, balors, trolls, slaads, dragons, zombies, goblins, orcs. (I think ghasts, ghouls, and slaads haven't been announced yet).
* Granny is specifically mentioned as how new creatures are created.
* Probably can't create new skills.
* There's a plan to release a mesh exporter. No date.
* Next 2-3 is mostly working on polish.
* The gnasi (sp?) subrace was cut. No archmage or shadow adept.
* Animal companions will be closer to book.
* Improved Familiar being debated. Familiars are small and weak - player takes penalty. When out, player gets bonus.
* Obsidian very much plans to support the application. They have a development Wiki internally and may look into having something similar externally.
* They want to support the PW audience as best they can (Anthony talked about this for awhile).

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