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Dungeons And Dragons Online: More Arrows and Bolts of Bane & Slaying!!

| 17 May 2006 14:40

Samera has posted an enhancement currently in testing for DDO

Background

Bane Arrows / Bane Bolts: A bane weapon excels at attacking one type or subtype of creature. Against that type of creature, the weapon's effective enhancement bonus is +2 better than its normal enhancement bonus and it deals an extra 2d6 points of damage against the foe.

Greater Bane Arrows / Greater Bane Bolts: A bane weapon excels at attacking one type or subtype of creature. Against that type of creature, the weapon's effective enhancement bonus is +4 better than its normal enhancement bonus and it deals an extra 3d6 points of damage against the foe. Please note: there is a known issue where the text description says that Greater Bane items have a +2 bonus instead of +4. This is a text error only and will be fixed for the Twilight Forge Module.

Slaying Arrows / Slaying Bolts: These arrows and bolts are keyed to specific types or subtypes of creatures. If they strike such a creature, the target must make a Difficulty Check 20 Fortitude save or die (or, in the case of nonliving targets, be destroyed) instantly.

Problem: Variety and Supply

Currently there are only a few types of Bane, Greater Bane, and Slaying arrows and bolts in the game (Reptilian Bane, Elemental Bane etc.). Additionally, these specialty missiles are hard to obtain, as they are a random reward from a limited number of Collectors.

Solution

We are increasing the variety of Bane/Greater Bane/Slaying arrows and bolts. We are adding Undead Bane, Ooze Bane, Construct Bane, and many many more.

We are also adding Bane/Greater Bane/Slaying arrows and bolts to the loot tables for chests. This should significantly increase the amount of bane missiles available on the market.

You can see read the article and what the community thinks here

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