Weekly Development Activities (May 30, 2006)
In QA
These items are in QA and should be a part of the next update.Vendors and NPC's
* The Jewelry and Clothing Pawnbrokers will be moving to the Marketplace Tent. Vendors selling non-magical consumable goods will take their place in the House shops.
* We will be correcting some of the (now) incorrect NPC dialogue following the recent relocation of several quest NPCs.
* NEW - Scrag the kobold will be fixed so that he can talk to more than one player at a time.Items
* The variety of Bane/Greater Bane/Slaying arrows and bolts will be significantly increased. Additionally, we will be adding Bane and Greater Bane missiles to the loot tables for chests.
* Warforged Oil (Drink) will be significantly improved so that it is comparable in effectiveness to similar to non-oil drinks of equivalent cost.
* The Brooch of Waterbreathing will once again have a 90 second effect.
* Players will no longer find Slaying arrows that don't have killable monsters associated with them.
* Hold Person scrolls will now be available for sale with the rest of the level 3 Arcane Scrolls.
* We are changing the description of some resistance items to help clarify stacking. For example "of resistance" items do not stack with items that give a bonus to a specific category of saves (i.e. will saves).
* There is the possibility that some items have been created that cast Fireshield. Fireshield has not been fully implemented into the game and does not return damage to enemies that attack a fireshielded character. These items will no longer be created, but Fireshield items already in existence will not be changed. Fireshield does Reduce damage from fire while it is in effect.
* Holy, Axiomatic, and Anarchic weapons no longer display the Immune message when a player of the correct alignment equips them.
* The Brooch of Shielding and Raktu's Trifle will no longer display an alert icon for their Magic missile shielding effects.
* Any new Docents of Filtration will be properly identified as docents.
* Any new Thanatos Weave Robes will be properly identified as robes.Quests
* NEW - We will be adding a rest shrine near the Black Heart Encampment in the Jungle of Khyber.
* NEW - When we made the recent adjustments to the difficulty of the kobolds in the Old Sully's Grog quests, we neglected to adjust the level of the kobold in part 1. He will now be the same difficulty level as the other kobolds.Combat
* We will be making some improvements to combat feedback for critical hits.
* The Guardian of the Seal of Shan-to-Kor will now be less likely to walk on top of people (float) during combat.
* We will be changing the tooltip description for the Power Attack feat to help clarify that this feat only applies to melee attacks. We will also be changing the language of several additional tooltips to help make sure their meaning is clear as well.Monsters
* NEW - The Conjured Spiders in Euphonia's Challenge have had their AC Reduced. This should Reduce the amount of time it takes new players to take these spiders down.
Performance
* We are fixing a graphics memory leak that causes performance to severely degrade over time, eventually causing instability or crashes. This should also help alleviate "hitching."
* Fixing a bug that sometimes causes players to crash while teleporting.
* We have added or corrected several focus orb images.Under Development
These items are currently in development and are scheduled for the Twilight Forge Module or later.Please note: this is just the first installment in the extremely lengthy list of fixes and changes that we are working on for the Twilight Forge Module. This is just the beginning.
UI Improvements
* NEW - Alerts for "Missing Spell Component" will now list what the missing component is.
* NEW - The /alias command is not working as intended and will be removed from the game.General
* NEW - You will now be able to log out while incapacitated.
* NEW - You will no longer be able to be both exhausted and fatigued; exhaustion will remove and block fatigue.Combat
* NEW - The display for your party member's HP/SP bars will refresh more frequently.
* NEW - We are fixing a display issue where the damage over time component of Slicing Blow isn't displaying properly (please note: the DOT is occurring properly, it just isn't displaying properly.).Enhancements
* NEW - Warforged with Improved Fortification will no longer be healed, even if they have taken the "Healer's Friend" enhancement.
Items
* NEW - We are fixing a display error in the description text for mithril armor where the text states that mithril armor is a medium armor instead of a light armor. This was a text error only and will not change performance.
Spells
* NEW - Melf's Acid Arrow is having its look and effects changed so that it appears bigger and brighter.
* NEW - We are fixing an issue where if you've been hit by multiple blindness spells, all of the spells would end as soon as the first spell expiRed. Now your full sight won't be restoRed until the final blindness effect has ended.
* NEW - The "doom" spell will now properly give you a -2 to your attack rolls (as per D&D rules).
* NEW - Having the benefit "Improved Heightening" will no longer give a discount to spells that are already maximum level.
* NEW - The poison spell will now show immunity effects if cast on an immune target.
* NEW - When you resist a spell due to an item of spell resistance, it will now send feedback to the combat chat tab.
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