Master Level Ability Changes
- General - When a Ravenclan Giant is charmed and the ML9 ability, Summoning Mastery, is used on it, the giant will no longer be made miniature, but instead will remain the same size.
Armsman - Polearm: The bleed spell from Defender's Aegis will no longer be resisted.- Friar - The heal associated with Holy Staff will now pulse at a faster speed.
- Hunter - Hunter pets will no longer trigger reactive armor procs on other players.
- Necromancer
- When Necromancer pets are attacked, the shade will now see the attack messages in the correct (You are hit) message channel.
- If a Necromancer releases a pet (through zoning, releasing the pet, or by moving beyond tether range of the pet), the Necromancer will now be left with the same percentage of hit points that the pet had upon release. (Previously, the Necromancer would be left with 10% hit points regardless of how much health (under 100%) the pet had when released.) For example, if a pet is released with 50% hit points, the Necromancer will be left with 50% hit points as well.
- Thane - Call of a Thousand Storms is now an instant cast spell
- Valewalker - Conflagration damage type has been set to Heat.
- Valkyrie
- The following changes have been made to Sword styles for Valkyries:
- Ice Storm now has a 50 DD
- Polar Rift now has a 75 DD
- Ragnarok now has a 150 DD
- Wild Healing and Mastery of Healing are now available to Valkyries as Realm Abilities.
- Call of a Thousand Storms is now an instant cast spell.
- The Valkyrie style Sif's Revenge will now chain correctly off of the Ice storm style.
- Redeem from Valhalla no longer shares a recast timer with Call of a Thousand Storms.