Quest Notes
Midgard
- A Hero Desires a Sword - Step 2 of this quest now directs players to the correct town.
- Whispers of Conflict - Players on step 2 will notice that their quest journals now correctly refer to Oslin's location in the village of Mularn.
- To end any confusion between the following NPCs with similar names, we have modified all mention of them to state either Vigdis in Mularn or Vigdis Gythja of Hel.
- Mystic Trainer - Kobolds who were stuck on various steps of this quest will now be able to complete the quest.
- Trappers Pride - This quest was modified to be more in line with the level of the area where the quest starts.
- Newfound Group - This quest was modified to be more in line with the level of the area where the quest starts.
- Trappers Joy - This quest was modified to be more in line with the level of the area where the quest starts.
- Culmination - The majority of the vendo grunts that had previously established a stronghold inside Queen Vuuna's camp have been removed.
Hibernia
- Mag Mell Delivery - Anice was relocated to the stables in Mag Mell. The quest journal directions were updated to reflect this change.
- Argent Arrowheads - This quest now has updated directions for step 2.
- Sweating the Smith - This quest now has updated directions for step 3.
- Ley Line Legerdemain - The player no longer lands in the haystack when ported on step 7 and 8.
- Spicket, Spackit and Spykit - The journal entry for step 12 now displays the correct directions.
- Spicket, Spacket, and Spykit - This quest can now be deleted.
- Mag Mell Delivery - The journal directions were updated for the delivery steps of this quest. Players will now be told to find Sentinel Maitais near the portal to the Grove of Domnann.
Albion
- Services Rendered - Stonemason Harwin now accepts the correct item on step 1 to continue the quest.
- Delivering News to West Downs - Step 1 now has updated directions.
- Cotswold Delivery - Players on step 4 will notice that their quest journals now correctly refer to Cemmeth Budgwold's location in the village of Cotswold.
Item Notes
General
- Added a wieldable roleplay item (turkey leg) to the fare offered by bartenders around the realms.
- New wieldable roleplay items have been added to the roleplay clothing merchants in each realm. The items are: scroll, key, rolling pin and quill.
- Added a new deployable roleplay item to the tent vendors at each of the realm festivals. This "instant sack" item, which creates a sand bag on the ground, can be used in a similar fashion to the previous housing zone restricted roleplay items (fence, boxes, cart...). The delve information for this item is: This item can only be used in the housing zones and can't be used within 512 units of monsters or NPCs in the game. To use the item, drop it on the ground. It will last 30 minutes and cannot be picked up.
- Fixed spelling error on tickets/boats for Prydwen Keep and Prydwen Keep Bridge routes.
- The majority of monsters have now been given ROG treasure in addition to their existing treasure. (However, animals, plants, insects and reptiles will still not drop ROG items.)
Monster Notes
Midgard
- The merchant Frey in Audliten has been moved so that he is able to be targeted easier which should give a boost to his business.
- The monster 'vendo footman' has been modified so that it drops level-appropriate loot.
- The monsters 'Njordalf youth' and 'kingcrab' have been modified so that they will continue to attack and follow properly if engaged.
- The monster 'waterlogged corpse' has been modified so it will attack and follow properly if engaged.
- Several monsters in the Vendo Caves have had their chance to parry removed.
- The appearance of Midgard Hasteners have changed so that they are easier to see.
- The "njordalf warriors" now equip weapons properly and "njordalf mystics" will cast spells properly.
Hibernia
- A Druid trainer has been added to Connla.
- Channeler Murphy has been moved slightly so that he does not overlap with the House Findias Missionary.
Albion
- Fixed spelling error on Prydwen Keep Bridge Dockmaster.
- Adjusted one of the 'witherwood' spawns in Avalon Marsh so they spawn in the water rather than above it.
- The "water elf warriors" now equip weapons properly and "water elf sorcerers" will cast spells properly.
