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Dark Age Of Camelot: New Things & Bug Fixes

| 30 Jun 2006 18:55

- Fixed the issue in which players were erroneously receiving the message: "Your target is too far away" while engaging in melee combat.
- The spell panel in the default UIs will no longer cut off spells with long names. Because of the recent internal changes with this control, custom UI authors should check that "Column1Width" of their spell panel tree is wide enough to display long spell names.
- The quest journal will now retain its size, position, and alpha settings when moving between zones.
- Tasks will now display properly in the quest journal when you have both personal and guild tasks.
- Removed the non-functional "group by zones" button from the quest journal (Custom UI authors should update their new_quest_journal_window.xml files).
- Fixed a bug where clicking on one quest in the quest journal was returning a different quest than the one selected.
- The quest journal now sorts quests by level in ascending order.
- Fixed bugs where custom UIs that had not been updated with the new quest journal were causing the client to crash.
- Some graphic glitches with the Warlock chamber effect have been fixed.
- Purge I was not properly checking for negative effects. This has been fixed.

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