Samera has posted the first look at the release notes for this weeks Module 2 release:
New Content
Long ago, the Restless Isles were a chain of peaks linked by a labyrinth of tunnels and caverns. This natural fortress was transformed into a war foundry by the ancient lords of Dal Quor in their battle against the giants of Xen'drik. Known as the 'Twilight Forge,' this armory created warforged and other weapons for the cataclysmic war that ultimately ended in defeat for the quori and ruin for the giants.Thousands of years have passed since then, and the land has been inundated with water from the Thunder Sea. Only the tops of the peaks remain above sea level, but quori-reinforced tunnels continue to link the islands in this mysterious chain. Although the quori have been gone for 40,000 years, their strange architecture survives. So do the wildmen - a race of warped humanoids known nowhere else in Eberron, and presumed to have evolved from servants that the quori left behind.
Visit Baudry Cartamon's Shipping Warehouse, Ghola Fan's Compound, The Shrieking Mines, and The Twilight Forge. Only a powerful party will survive the challenges of the Restless Isles!
New Race: Drow
Gain enough favor in the new Patron System (see below for more detail) and you will be able to unlock a new playable race, the Drow. This powerful race features the following:
* +2 Dexterity, +2 Intelligence, +2 Charisma, -2 Constitution: Also known as dark Elves, Drow are nimble, clever, and magnetic, but physically delicate.
* Magical Defense: Drow are immune to magic sleep effects, and gain a +2 saving throw bonus against Enchantment spells and an additional +2 Will save bonus against spells and spell-like effects. Finally, Drow characters begin play with Spell Resistance 11, and this resistance can be increased as the Drow gains levels.
* +2 bonus on Listen, Search and Spot checks: A Drow's senses are extremely sensitive.
* Bonus Weapon Proficiency Feats: Drow are proficient with the rapier, shortsword, shortbow, and shuriken.New Systems
Stormreach now has mail!
The Couriers of House Orien, masters of transport and delivery, have begun a new effort to make inroads into the wealth held by Xen'drik and Stormreach. To that end, they have placed enchanted delivery devices throughout the city to allow citizens, for a small fee, to transport items quickly over short distances. Send letters! Send items! Send currency! Mailboxes can now be found in all city wards.
This is only a teaser of everything they are introducing in Module 2. Head over and read the full post on the official forums.
