News

World Of Warcraft: New WoW Info!

| 8 May 2003 19:26

Straight from Warbucket:

The German gaming site Krawall.de has once again had the chance to sit down with Blizzard's Bill Roper and ask a number of questions concerning World Of WarCraft.
They were able to get quite a lot of new information out of him which I have summarized below (since the original interview is in German naturally):


    [li]Server architecture: One World Server plus several Monster and Character Servers.
    [li]Bill Roper mentioned several possible methods to combat spawn camping:
    1) Monsters dont respawn in the same place.
    2) Blizzard identifies the most popular monsters and places several of them in different locations.
    [li]About 3000-500 players per server.
    [li]The server setup is very scalable (i.e. new servers and such are easily added if existing ones should be overcrowded).
    [li]Blizzard is trying to enable players to move from one server to another. Bill Roper stressed the fact that they really want this feature in.
    [li]There aren't going to be any PvP servers.
    [li]PvP is purely optional in nature. There are going to be designated areas for Player vs Player interaction but outside of these areas, no PKing is going to occur.
    [li]Some was said about instancing:
    - The idea is to make the player feel more 'important/unique'.
    - Example: Only the boss mob room of a given dungeon might be instanced.
    [li]All races have 'capitals' similar to Stormwind. Those also act as start locations for newly created characters.
    [li]There are going to be many different forms of transport - some player owned and some hired. However, an area will have to be explored by the player before speed travel to that area is going to be made available.
    [li]The only way to level is killing monsters.
    [li]The day/night cycle will probably not be real time.
    [li]There isn't going to be any support for voice communication software.
    [li]Different methods of payment (of the monthly fee) for different countries (ie not credit card only).
    [li]The European server might not be ready on release.
For the whole interview (in German), go here.
BabelFish translation can be found here.

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