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Gods And Heroes: Gameplay Interview with Stieg Hedlund - Part 1

| 24 Jul 2006 22:34

MMORPG.com has the first of two parts of a great interview with Design Director Steig Hedlund discussing the various elements that are going into the gameplay design for Gods & Heroes. Here's a quick preview:

There is an overarching plot in Gods & Heroes and it very directly affects the world that you are in and the NPCs you interact with. In fact, the story is so relevant that your god choice will make a difference in what quests you get and how the story progresses for you. In the end, how the players respond to the overarching plot will make a difference on the content we later build into the game.

You can find the whole article right here. And be sure to check back later this week for part 2!

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