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| 24 Aug 2003 22:29
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Rubies of Eventide is the recently re-released MMO Game from CyberWarrior. Taking time out of their schedule Julia Howe was able to sit down with us and gab about this old school classic going mainstream with the new Jupiter Graphics Engine, and answer all our questions about the game.

Interview: Julia Howe for Rubies of Eventide - Div Devlin (08-25-03)

Thanks for taking the time out of your schedule to talk with us. Could you start with a self-introduction to everyone reading, and telling us what your role is day-to-day and the duties you do?

My name is Julia Howe; I'm the Product Manager for Cyber Warrior's title "Rubies of Eventide". On any given day, I could be working on musical scores for the game, soundFX production and placement (dedit makes me quite whoosey!), most recently my duties have been more marketing and customer service oriented. For example, the GMs and quality of service they provide is very much my business, keeping the knowledge base current, and of course maintaining the website.

"Rubies of Eventide" is setting itself apart from the major players in MMO Games by offering some of the best levels of customer care and community relations in gaming, could you expand on that? What else set's RoE apart from the other games in what is basically a competitive market trying to gain the most users?

I believe the best customer care comes from the heart. A lot of companies, including those companies that sell customer-support products, have embarassingly forgotten this basic tenant.

If this has wetted your appetite for more information about this great game, head on over to gamerifts.com and read the rest of the interview.

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