Archives

New Engine shots from Meridian 59

| 26 Nov 2003 11:47

Here's the latest from the new engine work that's being done over at NDS on Meridian 59. Commentary is supplied by Psychochild himself!

imageimage
[small]Before the Upgrade[/small][small]After the Upgrade[/small]

The Marion Crypt screenshots show a player fighting in the crypt near the city of Marion. The Crypt is a new area we developed for the relaunch of the game full of restless spectral mummies. The player is fighting a mummy in front of a lightning wall, which is a spell that can be cast by players. You can see the lightning wall gives off its own bit of light, illuminating the area. You an also see that everything in the scene is much clearer and better defined. In the past we've had the spectral mummy give off an eerie glow, so that might be a feature in the future.

imageimage
[small]Before the Upgrade[/small][small]After the Upgrade[/small]

The Barloque shots show more dynamic lighting. Barloque is the royal city of Meridian, situated between the ocean and the Princess Kateriina's castle. You can see the after shot has a light on the lightning bolt shot between the two characters which is not present in the original. You can also see the light of a few lamps just off screen, which brighten up the city shot. From the light you can see some of the nice architecture in the city. The engraved wall near the lightning bolt shows the detail that the new client allows us to show off in the new client renderer. The city of Barloque has a lot of very interesting textures and level layout that will be more appreciable with the new client.

Check out the full Meridian 59 Image Gallery to see all of the before and after shots.

Username:  
Password:  
Video of the Day
Featured Videos