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Sun Microsystems Demonstrates Massive Multi-Player Java(TM) Technology Game Server Prototype at GDC

| 23 Mar 2004 11:06

image500 Free Attendee Java Technology Game Developer's Packs, Technology Demonstrations, Java Game Development Contest Details With $50,000 in Prizes and More at Sun Booth #1028

SAN JOSE, Calif., Game Developers Conference (Booth #1028), March 23 /PRNewswire-FirstCall/ -- Sun Microsystems, Inc. (Nasdaq: SUNW - News), the creator and leading advocate of Java(TM) technology, will demonstrate how it is shaping the future of the video games industry this week at the Game Developers Conference. An industry first, Sun will be showcasing a game server prototype -- which integrates Java technologies with IGN/GameSpy and TimesTen technologies -- to connect various game devices to one game network. With this approach, developers and publishers will benefit from higher server performance, reliability, scalability and lower cost of entry into the Massively Multi-player On Line Game (MMOG) market. The unique architecture of this prototype enables several different games to co-exist on the same infrastructure, thereby lowering the total cost of ownership for any game company deploying an online game. In addition, developers can get the latest information, source code and participate in active forums at the Java gamingcommunity on java.net. Sun will showcase Java technology for game developers at its booth and kick off a Java Game Developer Contest with approximately $50,000 in prizes donated by the contest sponsors IGN/GameSpy, AMD and Tapwave.

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