Like the beginnings of so many great revolutions in the history of music, art, and personal computing, it started in someone's garage. Chris Brandkamp's garage to be exact, nestled away in Colbert, Washington, and up until last month, there seemed to be no end to the success of the Myst franchise. Myst is a game series that has redefined electronic entertainment, defied conventional genre classifications, and kick-started the imaginations of millions of gamers since 1993. Ten years from that humble beginning, the entire community and the industry as a whole was stunned when the optimistic future outlined on the Uru: Live website was replaced by a polite letter from Rand Miller informing the world that the most innovative step forward in the game's history was being cancelled. We sat down to talk with Chris Brandkamp, VP of Cyan Worlds and the Sound Designer of the original Myst, for a look back at the successes, the hard face of what went wrong, and a glimpse at what this means for the future of D'ni.
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