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Travis Turner, GM of Underlight, Interview Part 2
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When we last left Travis Turner, he was giving us some insight on how players advance in Underlight, a game who's mechanics revolve primarily around a player's ability to effectively play the role that they've invented for themselves. As Travis describes it, the majority of the system depends on the judgment of the Teacher (GM) involved in telling the story in which the player is involved. If the Teacher feels the player passed the point where they deserve advancement, the player advances.