GameBanshee had the opportunity to chat with Irrational Games' Ken Levine in order to learn more about their upcoming sequel to 2002's highly successful superhero RPG, Freedom Force. An excerpt:
"GB: What enhancements have you made to the AI in FFVSTR? Can you provide some examples of how a player's teammates will react on their own?
Ken: One thing that we constantly heard in feedback from the original, was that there was a little too much micro-management. The moment you left a teammate, they were vulnerable. We wanted to fix this by having them react. This gave us a whole new avenue for us to explore the characters. For example, El Diablo is more likely to chase after a foe and may cause collateral damage."
The link:
http://www.gamebanshee.com/interviews/freedomforcevsthethirdreich.php
