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New texturing to be introduced in FW terrain

| 30 Jul 2004 02:36
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imageClyde Bielss, CEO of Mindsurge Entertainment, wearing one of his many hats as head graphic artist for the FreeWorld development team, announced upgraded graphics in terrain in the Freeworld MMO, currently in alpha testing.

One of the more advanced alpha presentations in the race for King of the MMORPGs, FreeWorld already has a fairly sophisticated graphic background regarding terrain and player interaction with the landscape. Even at this early stage, the game has one of the best weather systems going, and the visual effects of light, sky, wind, snow, rain, wind and water are amazing. Now supplementing that canvas is a third layer of art added (by hand, I might add) to the other two layers, to present a pleasing display of the contours of earth and grass in the terrain.

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