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Austin Gamers Conference – The Right Mix Indeed

| 10 Sep 2004 04:24
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imageIn online game development, one could say that five years is a lifetime. The real launch of the online gaming market began about that long ago, evolving from a venture capital pipe dream to a much larger multibillion dollar gamble. That evolution has produced a much more demanding and educated consumer, which presents an interesting challenge for MMO game developers. One of these challenges, "The Right Content Mix," was addressed in a developer roundtable discussion as part of the Austin Gamers Conference this Thursday deep in the heart of Texas. Leading the discussion panel was Sony Online Entertainment's Director of Development, Rich Vogel. Joining him were NCSoft Producer, Starr Long; Cryptic Studios Lead Game Designer, Jack Emmert; Wolfpack Lead Designer, Jason Durall; and Sony Online Entertainment's Community Architect, Jonathan Hanna.

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