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I’ve Turned into a Kieron Gillen Fan
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Despite my objection to weird first names, Kieron Gillen's article on fleecing games press is just amazing. Originally penned for a speech in Australia, his recommendations for industry developers to get journalists' attention are spot-on. If you're an indie developer, or ever plan to be, check it out.
The key word there is "usually". You've spent an months or years of your life on a game, then I wouldn't personally want to put faith in a "usually".
Send us the game.