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EA Has to Pay Employees Now
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How about that, a group of entry-level artists working for EA organized to file a lawsuit claiming they deserved money for working oppressively long hours during crunch time. Gamasutra is reporting on the specifics, but suffice to say this is a huge step forward in the right direction for the industry. What's next? Programmers getting paid fair rates for their 90 hour work weeks, too?