Our resident mattllow has posted some of the module 3 findings on the official forums:
Sorry it took so long to get this posted, but my keyboard on my laptop is going. Lets get right to it. Mod 3 will introduce lvl 12 as well as a new desert area. Also PvP will be in then. The desert area will be several times larger than 3 barrel cove. PvP will have a few different ways. There will be tavern brawls, where you jump into a pit that will be in many inns, in there anything goes. There will be capture the flag, and last man standing as well. A few others are in works but thats all the specifics we could get right now. As for Balancing I was told they dont intend to balance for PvP with minor exceptions. If you cast slay living, hope you make your save, or you just had a bad day. Same with cloudkill as well as bard spells like ottos. There wont be a penalty for dieing or a reward for winning. This could change down the road, but not until they see how it plays. So for now its just a way for us to play around. The minor exceptions mentioned are things like, curse, and blindness will go away after you die. So nothing bad will last once you die. Very good stuff! Ill post more in the next day or 2. Thanks to Spork, Eldurado, Sig, and Eckelberry for the great info!
So yeah tavern brawls, level increase, a new large oasis area, and more..
