Ralsu over at TenTonHammer has written an intersting article on how Turbine has been doing with the new player experience and DDO.
Every MMOG has a learning curve. Some aspects of a new game will be the same as any other: hit points, obtaining quests, and navigating an avatar through a fantastic world fraught with dangers. A few game play aspects of a new game ware always slightly different: health and magic recovery, combat mechanics, and modes of travel. The key to keeping the uninitiated games motivated to play your MMOG is to provide a newbie experience that shortens the learning curve as much as possible. Through trial and error, Turbine has succeeded in making Dungeons & Dragons Online: Stormreach (DDO) a newbie-friendly game.
Head on over to TenTonHammer.com and check out this article. Interesting reading for sure.
