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Test Center Update Notes Sept 15-19 These publish items are being prepared to be published on Live Galaxies in the future.
Armor - Most Imperial armor can now be worn by races that previously couldn't wear the armor. The armor won't be visible, but the armor bonuses will be applied. For example a Mon Calamari can now wear a Scout Trooper helmet and receive the armor bonuses but he won't appear to be wearing a helmet.
Cybernetics - Fixed an issue that sometimes caused a crash-to-desktop while using cybernetic limbs.
Profession: Trader - Fixed an issue that caused Survey Tools to have a black circle in the background.
User Interface - The modal chat option is available in your Options menu.
- Expertise window: Expertise windows will no longer draw arrows to skills that are not immediately dependant on each other.
- Added the "Change View" button to the inventory screen and the datapad.
- Fixed an issue that sometimes caused POI and Draft Schematics tabs in the Datapad to be empty.
- "Weapon Category" is now displayed on weapons when they are examined.
Vehicles - Vehicles will now be more difficult to disable while mounted by a player.
Test Center Community - Update Notes
These publish items are known issues or community reported issues that you may have noticed on Test Center that are being addressed before being published to live galaxies.
Art [/p] - Visual effects won't restart every time you mount and dismount a vehicle as long as the effect has finished.
Combat - Delayed attacks such as the "Trauger Gas Canister" will no longer continue to attack targets after the player who initiated the attack has died.
- If a group buff fails to take effect on a player in your group due to factional restrictions, you will receive a system message telling you so.
- As you spend or revoke Expertise skills and abilities, equipped weapons will have the correct modified weapon ranges.
Galactic Civil War - You will be rewarded GCW points when destroying player bases.
- Factional HQ turrets can be purchased from faction recruiters.
- Factional HQ turrets have been upgraded to work more reliably.
- Turrets can no longer be manually placed and can only be donated to factional HQs.
- Minefield donations to factional HQs have been temporarily disabled.
- GCW point rewards for multiple attackers will be properly awarded.
- You can no longer gain GCW points from duels.
- The cool-down timer on the PvP ability Adrenaline Rush has been changed to five minutes.
- Fixed an issue that was preventing GCW missions from being completed.
- GCW ranks that do not have any more reward items available for purchase will be "grayed out" in the rewards purchase menu.
- Faction cost modifiers based on species or profession have been reduced or removed.
- Adjusted the cost of some GCW rewards.
- Fixed an issue with faction armor that required faction points to bio-link the armor.
- Faction points can no longer be purchased from recruiters since faction points are now earned by GCW combat.
- Increased the level of GCW base defenders.
- Increased the level range at which a player can gain GCW points by killing NPC enemies.
- Fixed an issue that was preventing GCW point gains while in a group.
Profession: Officer - Core bombs Mark 1 and 3 now have an explosion sound.
- Updated the visual effects for Core bombs Mark 1 and 3.
Profession: Smugglers - Updated the contraband drop rates in space.
- Added planet names to broker quests.
- Hyperspace escapes will be blocked by enemy ships during smuggler missions.
- If you die and choose to be cloned during a smuggling mission, the mission will fail.
- Moved the locations of fence NPCs on Corellia and Naboo.
- Players on smuggler missions can no longer travel even if the travel window is open before getting the quest.
- Smuggler missions from fence NPCs on Endor can be completed.
- Smuggler missions from fence NPCs on Lok can be completed.
- The Expertise abilities Hidden Padding and Lined Pocket now include all general protection and special protection bonus modifiers.
- The Expertise ability Break the Deal will only be available while using pistols.
- Tier 4 and 5 smuggler missions should be properly cleared when you die.
- The Junk Dealer summoned by the smuggler Expertise ability will now buy items from players in the same group.
- The Expertise ability Narrow Escape now grants the correct buff.
- Smuggler Expertise abilities that are not attacks can now be used with all types of weapons except for Heavy Weapons.
- PvP smuggling missions should be completing properly.
User Interface - The Combat Log now includes damage types for weapons, even if you use a special ability that doesn't have a specific damage type associated with it.
- The cybernetics tab on your character sheet has been re-sized so that it does not cover up the GCW tab.
- The dotted line displayed behind text in the chat window has been removed.
- Updated the system message that is displayed when trying to milk vehicles or droids.
- Added a "Time to Next Rank Update" timer to the GCW page on your character sheet.
- Made the progress bar wider.
- Moving your main menu to the top of the screen no longer causes the logout option to disappear.
Kurt "Thunderheart" Stangl Community Relations Manager
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