Fresh from Naithin at Darkfall WarCry come these two nifty articles on the anticipated MMO.
The first: Did You Know...?
Some interesting information regarding the combat in Darkfall Online, notably that players will have control over blocking and defending in real-time much like one might find in a FPS or a console action game.
We've known for a while that Darkfall intends to give us a very FPS like experience, with aimed spells, arrows, and even controlled melee combat. But it turns out there is more.
In addition to this style of combat, the offensive side of things.. We now get the defensive arm too. Previously cast aside as something impossible to manage and handle well in such an environment, told that manual blocking would not be able to pass muster..
As of now, it has. It is in. Manual blocking is functioning within Darkfall. Not only will you have complete control over your attacks, but now over your defences also.
The second: Debate? - One Char or Race per Server?
This one's more of a heads-up and request for interaction from the DF developers. The developers are asking the community if they'd prefer the game only allowing a single character per server, or multiple characters of the same race per server.
To quote the devs:
"While we believe that Darkfall's skill system ensures never having to reroll a character, meaning that one character slot per world is enough, we would like to know what the Darkfall community thinks. We invite a civilized and constructive debate on the topic."
If you're interested in a "civilized and constructive debate," then make your way to the official Darkfall Online forums to talk it over!
Thanks, Naithin!
