Sure, I'm familiar with the toolset, and I didn't go in for extreme detail: but the design of the toolset itself makes this an easy task to pick up and go on to populate a world with, giving outfits to main characters that are crafted in meticulous detail, and even the most generic of lackeys a variation in armor and style that takes a nearly negligible amount of time to put together. And even if you're not the modding type - here's your little window of insight into a bit of the work I did on NWN2, which will hopefully lead to thoughts like "Gee, look how awesome this sword is, I bet Annie worked really hard on this one," and "Wow, this armor is amazing, I should totally send Annie a check right now for making my character look so very great." And then, my friends, I want you to take that weapon or that armor out into the game and slay stuff, and smile, because that's our business: making smiles. And weapons. And armor. And games. And stuff. You know what I mean.
Read the rest of the Game Banshee Designer Diary.
