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Neverwinter Nights 2: GamersInfo Preview

| 8 Oct 2006 06:39

The folks over at GamersInfo have posted an article that treats us to some of their impressions of Neverwinter Nights 2 from DragonCon. Broken down by section, the article covers graphics, character creation, the official campaign, and customization:

This is probably the most interesting part for a good number of people. What kind of customizations will you be able to do? This can be a bit risky - look at the controversy about "naked toons" in The Sims, but there's nothing IN the game that is risqué or bad. Anything that shows up like that would be completely the fault of the mods' author.

Well, first the bad news - NWN mods will not be compatible with NWN2. That being said, the tools are more powerful and easier to use. And you will be able to import scripts and conversations.

One of the big examples of the "ease of use" factor will be the terrain creating tool. The original tool was a bit clunky to use. The new tool is more modeled after RTS tools, and just involves dragging the terrain to the height wanted.

Click on this magic transporting text to see the rest of the article.

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