<TBODY>
[td style="color:black" class=xl25 width=101]Name [/TD]
[td style="color:black" class=xl27 width=31]
<DIV align=center>Tier </DIV>[/TD]
[td style="color:black" class=xl27 width=40]
<DIV align=center>Point Cost </DIV>[/TD]
[td style="color:black" class=xl27 width=47]
<DIV align=center>Type </DIV>[/TD]
[td style="color:black" class=xl25 width=176]Maximum Effect [/TD]
[td style="color:black" class=xl25 width=129]Prerequisite [/TD]
|
[td style="color:black" class=xl26 width=101 height=40]Bacta Concentration [/TD]
[td style="color:black" class=xl28 width=31]
<DIV align=center>1 </DIV>[/TD]
[td style="color:black" class=xl28 width=40]
<DIV align=center>4 </DIV>[/TD]
[td style="color:black" class=xl28 width=47]
<DIV align=center>Mod </DIV>[/TD]
[td style="color:black" class=xl26 width=176]Increase heal over time duration by 20% [/TD]
[td style="color:black" class=xl26 width=129] [/TD]
|
[td style="color:black" class=xl25 width=101 height=57]Drag Corpse [/TD]
[td style="color:black" class=xl27 width=31]
<DIV align=center>2 </DIV>[/TD]
[td style="color:black" class=xl27 width=40]
<DIV align=center>1 </DIV>[/TD]
[td style="color:black" class=xl27 width=47]
<DIV align=center>Ability </DIV>[/TD]
[td style="color:black" class=xl25 width=176]Move corpses of all group mates within range to your location. [/TD]
[td style="color:black" class=xl25 width=129]Bacta Concentration [/TD]|
[td style="color:black" class=xl26 width=101 height=39]Hasty Resuscitation [/TD]
[td style="color:black" class=xl28 width=31]
<DIV align=center>3 </DIV>[/TD]
[td style="color:black" class=xl28 width=40]
<DIV align=center>3 </DIV>[/TD]
[td style="color:black" class=xl28 width=47]
<DIV align=center>Mod </DIV>[/TD]
[td style="color:black" class=xl26 width=176]Reduce all revive and AOE revive cooldowns. [/TD]
[td style="color:black" class=xl26 width=129] [/TD]|
[td style="color:black" class=xl25 width=101 height=59]Blood Cleansers [/TD]
[td style="color:black" class=xl27 width=31]
<DIV align=center>4 </DIV>[/TD]
[td style="color:black" class=xl27 width=40]
<DIV align=center>1 </DIV>[/TD]
[td style="color:black" class=xl27 width=47]
<DIV align=center>Ability </DIV>[/TD]
[td style="color:black" class=xl25 width=176]Remove Weakness effect, which is applied after incapacitation. [/TD]
[td style="color:black" class=xl25 width=129]Hasty Resuscitation [/TD]
[td style="color:black" class=xl26 width=101 height=41]Bacta Bomb [/TD]
[td style="color:black" class=xl28 width=31]
<DIV align=center>5 </DIV>[/TD]
[td style="color:black" class=xl28 width=40]
<DIV align=center>1 </DIV>[/TD]
[td style="color:black" class=xl28 width=47]
<DIV align=center>Ability </DIV>[/TD]
[td style="color:black" class=xl26 width=176]Single target, long ranged, large heal. [/TD]
[td style="color:black" class=xl26 width=129]Blood Cleansers [/TD]
|
[td style="color:black" class=xl25 width=101 height=38]Bacta Potency [/TD]
[td style="color:black" class=xl27 width=31]
<DIV align=center>1 </DIV>[/TD]
[td style="color:black" class=xl27 width=40]
<DIV align=center>4 </DIV>[/TD]
[td style="color:black" class=xl27 width=47]
<DIV align=center>Mod </DIV>[/TD]
[td style="color:black" class=xl25 width=176]Increase healing effects by 25%. [/TD]
[td style="color:black" class=xl25 width=129] [/TD]
|
[td style="color:black" class=xl26 width=101 height=42]Cure Affliction [/TD]
[td style="color:black" class=xl28 width=31]
<DIV align=center>2 </DIV>[/TD]
[td style="color:black" class=xl28 width=40]
<DIV align=center>1 </DIV>[/TD]
[td style="color:black" class=xl28 width=47]
<DIV align=center>Ability </DIV>[/TD]
[td style="color:black" class=xl26 width=176]Remove a damage over time effect from target. [/TD]
[td style="color:black" class=xl26 width=129]Heal Potency [/TD]
|
[td style="color:black" class=xl25 width=101 height=39]Bacta Efficiency [/TD]
[td style="color:black" class=xl27 width=31]
<DIV align=center>3 </DIV>[/TD]
[td style="color:black" class=xl27 width=40]
<DIV align=center>3 </DIV>[/TD]
[td style="color:black" class=xl27 width=47]
<DIV align=center>Mod </DIV>[/TD]
[td style="color:black" class=xl25 width=176]Reduce action cost of healing by 35%. [/TD]
[td style="color:black" class=xl25 width=129] [/TD]
|
[td style="color:black" class=xl26 width=101 height=42]Serotonin Boost [/TD]
[td style="color:black" class=xl28 width=31]
<DIV align=center>4 </DIV>[/TD]
[td style="color:black" class=xl28 width=40]
<DIV align=center>1 </DIV>[/TD]
[td style="color:black" class=xl28 width=47]
<DIV align=center>Ability </DIV>[/TD]
[td style="color:black" class=xl26 width=176]Remove a harmful (non-damage) debuff effect. [/TD]
[td style="color:black" class=xl26 width=129]Bacta Efficiency [/TD]
|
[td style="color:black" class=xl25 width=101 height=41]Bacta Grenade [/TD]
[td style="color:black" class=xl27 width=31]
<DIV align=center>5 </DIV>[/TD]
[td style="color:black" class=xl27 width=40]
<DIV align=center>1 </DIV>[/TD]
[td style="color:black" class=xl27 width=47]
<DIV align=center>Ability </DIV>[/TD]
[td style="color:black" class=xl25 width=176]Single target, long ranged heal. [/TD]
[td style="color:black" class=xl25 width=129]Serotonin Boost [/TD]
|
[td style="color:black" class=xl26 width=101 height=43]Enhancement Duration [/TD]
[td style="color:black" class=xl28 width=31]
<DIV align=center>2 </DIV>[/TD]
[td style="color:black" class=xl28 width=40]
<DIV align=center>3 </DIV>[/TD]
[td style="color:black" class=xl28 width=47]
<DIV align=center>Mod </DIV>[/TD]
[td style="color:black" class=xl26 width=176]Increased duration of all enhancement buffs. [/TD]
[td style="color:black" class=xl26 width=129] [/TD]
|
[td style="color:black" class=xl25 width=101 height=58]Enhancement Specialist [/TD]
[td style="color:black" class=xl27 width=31]
<DIV align=center>3 </DIV>[/TD]
[td style="color:black" class=xl27 width=40]
<DIV align=center>1 </DIV>[/TD]
[td style="color:black" class=xl27 width=47]
<DIV align=center>Ability </DIV>[/TD]
[td style="color:black" class=xl25 width=176]Grants extended Nutrient Injection line and a new Action buff line. [/TD]
[td style="color:black" class=xl25 width=129]Enhancement Duration [/TD]
|
[td style="color:black" class=xl26 width=101 height=44]Reckless Stimulation [/TD]
[td style="color:black" class=xl28 width=31]
<DIV align=center>4 </DIV>[/TD]
[td style="color:black" class=xl28 width=40]
<DIV align=center>1 </DIV>[/TD]
[td style="color:black" class=xl28 width=47]
<DIV align=center>Ability </DIV>[/TD]
[td style="color:black" class=xl26 width=176]Lose Health and restore Action. [/TD]
[td style="color:black" class=xl26 width=129]Enhancement Specialist [/TD]
|
[td style="color:black" class=xl25 width=101 height=94]Stasis [/TD]
[td style="color:black" class=xl27 width=31]
<DIV align=center>5 </DIV>[/TD]
[td style="color:black" class=xl27 width=40]
<DIV align=center>1 </DIV>[/TD]
[td style="color:black" class=xl27 width=47]
<DIV align=center>Ability </DIV>[/TD]
[td style="color:black" class=xl25 width=176]Attacks made against and made by the target have +100% Glancing Blow chance. Target severely snared. [/TD]
[td style="color:black" class=xl25 width=129]Reckless Stimulation [/TD]
|
[td style="color:black" class=xl26 width=101 height=42]Vital Efficiency [/TD]
[td style="color:black" class=xl28 width=31]
<DIV align=center>1 </DIV>[/TD]
[td style="color:black" class=xl28 width=40]
<DIV align=center>4 </DIV>[/TD]
[td style="color:black" class=xl28 width=47]
<DIV align=center>Mod </DIV>[/TD]
[td style="color:black" class=xl26 width=176]Reduce action cost of Vital Strike special 25%. [/TD]
[td style="color:black" class=xl26 width=129] [/TD]
|
[td style="color:black" class=xl25 width=101 height=42]Bacta Corruption [/TD]
[td style="color:black" class=xl27 width=31]
<DIV align=center>2 </DIV>[/TD]
[td style="color:black" class=xl27 width=40]
<DIV align=center>1 </DIV>[/TD]
[td style="color:black" class=xl27 width=47]
<DIV align=center>Ability </DIV>[/TD]
[td style="color:black" class=xl25 width=176]Reduce target's healing ability by 65%. [/TD]
[td style="color:black" class=xl25 width=129]Vital Efficiency [/TD]
|
[td style="color:black" class=xl26 width=101 height=46]Affliction Intensity [/TD]
[td style="color:black" class=xl28 width=31]
<DIV align=center>3 </DIV>[/TD]
[td style="color:black" class=xl28 width=40]
<DIV align=center>3 </DIV>[/TD]
[td style="color:black" class=xl28 width=47]
<DIV align=center>Mod </DIV>[/TD]
[td style="color:black" class=xl23 width=176]Increase DoT damage by 15%.[/TD]
[td style="color:black" class=xl26 width=129] [/TD]
|
[td style="color:black" class=xl25 width=101]Serotonin Purge [/TD]
[td style="color:black" class=xl27 width=31]
<DIV align=center>4 </DIV>[/TD]
[td style="color:black" class=xl27 width=40]
<DIV align=center>1 </DIV>[/TD]
[td style="color:black" class=xl27 width=47]
<DIV align=center>Ability </DIV>[/TD]
[td style="color:black" class=xl25 width=176]Remove a beneficial buff or effect from an enemy. [/TD]
[td style="color:black" class=xl25 width=129]Affliction Intensity [/TD]|
[td style="color:black" class=xl26 width=101]Rheumatic Calamity [/TD]
[td style="color:black" class=xl28 width=31]
<DIV align=center>5 </DIV>[/TD]
[td style="color:black" class=xl28 width=40]
<DIV align=center>1 </DIV>[/TD]
[td style="color:black" class=xl28 width=47]
<DIV align=center>Ability </DIV>[/TD]
[td style="color:black" class=xl26 width=176]Target loses health as action is spent. Health loss is proportionate to action used. [/TD]
[td style="color:black" class=xl26 width=129]Serotonin Purge [/TD]|
[td style="color:black" class=xl25 width=101 height=43]Vital Accuracy [/TD]
[td style="color:black" class=xl27 width=31]
<DIV align=center>1 </DIV>[/TD]
[td style="color:black" class=xl27 width=40]
<DIV align=center>4 </DIV>[/TD]
[td style="color:black" class=xl27 width=47]
<DIV align=center>Mod </DIV>[/TD]
[td style="color:black" class=xl25 width=176]Increase Vital Strike damage by 20%. [/TD]
[td style="color:black" class=xl25 width=129] [/TD]
[td style="color:black" class=xl26 width=101 height=29]Electrolyte Drain [/TD]
[td style="color:black" class=xl28 width=31]
<DIV align=center>2 </DIV>[/TD]
[td style="color:black" class=xl28 width=40]
<DIV align=center>1 </DIV>[/TD]
[td style="color:black" class=xl28 width=47]
<DIV align=center>Ability </DIV>[/TD]
[td style="color:black" class=xl26 width=176]Single target ranged snare. [/TD]
[td style="color:black" class=xl26 width=129]Vital Accuracy [/TD]
[td style="color:black" class=xl25 width=101 height=44]Affliction Duration [/TD]
[td style="color:black" class=xl27 width=31]
<DIV align=center>3 </DIV>[/TD]
[td style="color:black" class=xl27 width=40]
<DIV align=center>3 </DIV>[/TD]
[td style="color:black" class=xl27 width=47]
<DIV align=center>Mod </DIV>[/TD]
[td style="color:black" class=xl24 width=176]Increase DoT duration by 15%.[/TD]
[td style="color:black" class=xl25 width=129] [/TD]
|
[td style="color:black" class=xl26 width=101 height=27]Traumatize [/TD]
[td style="color:black" class=xl28 width=31]
<DIV align=center>4 </DIV>[/TD]
[td style="color:black" class=xl28 width=40]
<DIV align=center>1 </DIV>[/TD]
[td style="color:black" class=xl28 width=47]
<DIV align=center>Ability </DIV>[/TD]
[td style="color:black" class=xl26 width=176]Drain action from target. [/TD]
[td style="color:black" class=xl26 width=129]Affliction Duration [/TD]
|
[td style="color:black" class=xl25 width=101 bgColor=#999999 height=44]Thyroid Rupture [/TD]
[td style="color:black" class=xl27 width=31 bgColor=#999999]
<DIV align=center>5 </DIV>[/TD]
[td style="color:black" class=xl27 width=40 bgColor=#999999]
<DIV align=center>1 </DIV>[/TD]
[td style="color:black" class=xl27 width=47 bgColor=#999999]
<DIV align=center>Ability </DIV>[/TD]
[td style="color:black" class=xl25 width=176 bgColor=#999999]Decrease target damage output by 25%. [/TD]
[td style="color:black" class=xl25 width=129 bgColor=#999999]Traumatize [/TD]
</TBODY>
<TBODY>
[td style="color:black" class=xl24 width=101 height=23]Name [/TD]
[td style="color:black" class=xl24 width=31]
<DIV align=center>Tier </DIV>[/TD]
[td style="color:black" class=xl24 width=40]
<DIV align=center>Cost </DIV>[/TD]
[td style="color:black" class=xl24 width=47]
<DIV align=center>Type </DIV>[/TD]
[td style="color:black" class=xl24 width=176]Maximum Effect [/TD]
[td style="color:black" class=xl24 width=129]Pre-req [/TD]
|
[td style="color:black" class=xl25 width=101 height=44]Martial Training [/TD]
[td style="color:black" class=xl25 align=right width=31]
<DIV align=center>1 </DIV>[/TD]
[td style="color:black" class=xl25 align=right width=40]
<DIV align=center>4 </DIV>[/TD]
[td style="color:black" class=xl25 width=47]
<DIV align=center>Mod </DIV>[/TD]
[td style="color:black" class=xl25 width=176]Gain +50 Strength permanently [/TD]
[td style="color:black" class=xl25 width=129] [/TD]
|
[td style="color:black" class=xl24 width=101 height=46]Enhance Strength [/TD]
[td style="color:black" class=xl24 align=right width=31]
<DIV align=center>1 </DIV>[/TD]
[td style="color:black" class=xl24 align=right width=40]
<DIV align=center>1 </DIV>[/TD]
[td style="color:black" class=xl24 width=47]
<DIV align=center>Ability </DIV>[/TD]
[td style="color:black" class=xl24 width=176]Buff increasing target's total Strength by 15%. [/TD]
[td style="color:black" class=xl24 width=129]Martial Training [/TD]
|
[td style="color:black" class=xl25 width=101 height=42]Footwork [/TD]
[td style="color:black" class=xl25 align=right width=31]
<DIV align=center>1 </DIV>[/TD]
[td style="color:black" class=xl25 align=right width=40]
<DIV align=center>4 </DIV>[/TD]
[td style="color:black" class=xl25 width=47]
<DIV align=center>Mod </DIV>[/TD]
[td style="color:black" class=xl25 width=176]Gain +50 Agility permanently. [/TD]
[td style="color:black" class=xl25 width=129] [/TD]
|
[td style="color:black" class=xl24 width=101 height=44]Enhance Agility [/TD]
[td style="color:black" class=xl24 align=right width=31]
<DIV align=center>1 </DIV>[/TD]
[td style="color:black" class=xl24 align=right width=40]
<DIV align=center>1 </DIV>[/TD]
[td style="color:black" class=xl24 width=47]
<DIV align=center>Ability </DIV>[/TD]
[td style="color:black" class=xl24 width=176]Buff increasing target's total Agility by 15%. [/TD]
[td style="color:black" class=xl24 width=129]Footwork [/TD]
|
[td style="color:black" class=xl25 width=101 height=40]Marksman Training [/TD]
[td style="color:black" class=xl25 align=right width=31]
<DIV align=center>1 </DIV>[/TD]
[td style="color:black" class=xl25 align=right width=40]
<DIV align=center>4 </DIV>[/TD]
[td style="color:black" class=xl25 width=47]
<DIV align=center>Mod </DIV>[/TD]
[td style="color:black" class=xl25 width=176]Gain +50 Precision permanently. [/TD]
[td style="color:black" class=xl25 width=129] [/TD]
|
[td style="color:black" class=xl24 width=101 height=43]Enhance Precision [/TD]
[td style="color:black" class=xl24 align=right width=31]
<DIV align=center>1 </DIV>[/TD]
[td style="color:black" class=xl24 align=right width=40]
<DIV align=center>1 </DIV>[/TD]
[td style="color:black" class=xl24 width=47]
<DIV align=center>Ability </DIV>[/TD]
[td style="color:black" class=xl24 width=176]Buff increasing target's total Precision by 15%. [/TD]
[td style="color:black" class=xl24 width=129]Marksman Training [/TD]
|
[td style="color:black" class=xl25 width=101 height=44]Carbine Accuracy [/TD]
[td style="color:black" class=xl25 align=right width=31]
<DIV align=center>1 </DIV>[/TD]
[td style="color:black" class=xl25 align=right width=40]
<DIV align=center>4 </DIV>[/TD]
[td style="color:black" class=xl25 width=47]
<DIV align=center>Mod </DIV>[/TD]
[td style="color:black" class=xl25 width=176]Increase carbine damage by 10%. [/TD]
[td style="color:black" class=xl25 width=129] [/TD]
|
[td style="color:black" class=xl24 width=101 height=42]Dueterium Rounds [/TD]
[td style="color:black" class=xl24 align=right width=31]
<DIV align=center>1 </DIV>[/TD]
[td style="color:black" class=xl24 align=right width=40]
<DIV align=center>1 </DIV>[/TD]
[td style="color:black" class=xl24 width=47]
<DIV align=center>Ability </DIV>[/TD]
[td style="color:black" class=xl24 width=176]Carbine attacks have a chance to set target on fire. [/TD]
[td style="color:black" class=xl24 width=129]Carbine Accuracy [/TD]|
[td style="color:black" class=xl25 width=101 height=59]Lethal Aim [/TD]
[td style="color:black" class=xl25 align=right width=31]
<DIV align=center>1 </DIV>[/TD]
[td style="color:black" class=xl25 align=right width=40]
<DIV align=center>3 </DIV>[/TD]
[td style="color:black" class=xl25 width=47]
<DIV align=center>Mod </DIV>[/TD]
[td style="color:black" class=xl25 width=176]Increase critical chance versus Humanoid NPCs and players by 5%. [/TD]
[td style="color:black" class=xl25 width=129] [/TD]|
[td style="color:black" class=xl24 width=101 height=57]Burst [/TD]
[td style="color:black" class=xl24 align=right width=31]
<DIV align=center>1 </DIV>[/TD]
[td style="color:black" class=xl24 align=right width=40]
<DIV align=center>1 </DIV>[/TD]
[td style="color:black" class=xl24 width=47]
<DIV align=center>Ability </DIV>[/TD]
[td style="color:black" class=xl24 width=176]A hail of gun fire decreases enemy critical chance and glancing blow chance. [/TD]
[td style="color:black" class=xl24 width=129]Lethal Aim [/TD]|
[td style="color:black" class=xl25 width=101 height=40]Unarmed Accuracy [/TD]
[td style="color:black" class=xl25 align=right width=31]
<DIV align=center>1 </DIV>[/TD]
[td style="color:black" class=xl25 align=right width=40]
<DIV align=center>4 </DIV>[/TD]
[td style="color:black" class=xl25 width=47]
<DIV align=center>Mod </DIV>[/TD]
[td style="color:black" class=xl25 width=176]Increase unarmed damage by 15%. [/TD]
[td style="color:black" class=xl25 width=129] [/TD]
[td style="color:black" class=xl24 width=101 height=58]Poison Knuckle [/TD]
[td style="color:black" class=xl24 align=right width=31]
<DIV align=center>1 </DIV>[/TD]
[td style="color:black" class=xl24 align=right width=40]
<DIV align=center>1 </DIV>[/TD]
[td style="color:black" class=xl24 width=47]
<DIV align=center>Ability </DIV>[/TD]
[td style="color:black" class=xl24 width=176]Unarmed attacks have a chance of poisoning the target. [/TD]
[td style="color:black" class=xl24 width=129]Unarmed Accuracy [/TD]
[td style="color:black" class=xl25 width=101 height=42]Lethal Strikes [/TD]
[td style="color:black" class=xl25 align=right width=31]
<DIV align=center>1 </DIV>[/TD]
[td style="color:black" class=xl25 align=right width=40]
<DIV align=center>3 </DIV>[/TD]
[td style="color:black" class=xl25 width=47]
<DIV align=center>Mod </DIV>[/TD]
[td style="color:black" class=xl25 width=176]+5% critical chance while using unarmed weapons. [/TD]
[td style="color:black" class=xl25 width=129] [/TD]
|
[td style="color:black" class=xl24 width=101 height=72]Flurry [/TD]
[td style="color:black" class=xl24 width=31]
<DIV align=center>1 </DIV>[/TD]
[td style="color:black" class=xl24 width=40]
<DIV align=center>1 </DIV>[/TD]
[td style="color:black" class=xl24 width=47]
<DIV align=center>Ability </DIV>[/TD]
[td style="color:black" class=xl24 width=176]A flurry of attacks leaving opponent snared and reducing their damage output. [/TD]
[td style="color:black" class=xl24 width=129]Lethal Strikes [/TD]
|
[td style="color:black" class=xl25 width=101 height=48]Subtlety [/TD]
[td style="color:black" class=xl25 width=31]
<DIV align=center>1 </DIV>[/TD]
[td style="color:black" class=xl25 width=40]
<DIV align=center>3 </DIV>[/TD]
[td style="color:black" class=xl25 width=47]
<DIV align=center>Mod </DIV>[/TD]
[td style="color:black" class=xl25 width=176]Hate caused by healing is reduced. [/TD]
[td style="color:black" class=xl25 width=129] [/TD]
|
[td style="color:black" class=xl24 width=101 height=93]Evasion [/TD]
[td style="color:black" class=xl24 width=31]
<DIV align=center>1 </DIV>[/TD]
[td style="color:black" class=xl24 width=40]
<DIV align=center>1 </DIV>[/TD]
[td style="color:black" class=xl24 width=47]
<DIV align=center>Ability </DIV>[/TD]
[td style="color:black" class=xl24 width=176]All NPCs angry with the medic have a chance to stop attacking him. Also adds defense for a short period of time. [/TD]
[td style="color:black" class=xl24 width=129]Subtlety [/TD]
|
[td style="color:black" class=xl25 width=101 height=47]Kinetic Armor [/TD]
[td style="color:black" class=xl25 width=31]
<DIV align=center>1 </DIV>[/TD]
[td style="color:black" class=xl25 width=40]
<DIV align=center>4 </DIV>[/TD]
[td style="color:black" class=xl25 width=47]
<DIV align=center>Mod </DIV>[/TD]
[td style="color:black" class=xl25 width=176]Permanent +750 Kinetic Armor bonus. [/TD]
[td style="color:black" class=xl25 width=129] [/TD]
|
[td style="color:black" class=xl24 width=101 height=59]Enhance Block [/TD]
[td style="color:black" class=xl24 width=31]
<DIV align=center>1 </DIV>[/TD]
[td style="color:black" class=xl24 width=40]
<DIV align=center>1 </DIV>[/TD]
[td style="color:black" class=xl24 width=47]
<DIV align=center>Ability </DIV>[/TD]
[td style="color:black" class=xl24 width=176]Buff increasing target's Melee Glancing Blow chance +5%. [/TD]
[td style="color:black" class=xl24 width=129]Kinetic Armor [/TD]
|
[td style="color:black" class=xl25 width=101 height=43]Energy Armor [/TD]
[td style="color:black" class=xl25 width=31]
<DIV align=center>1 </DIV>[/TD]
[td style="color:black" class=xl25 width=40]
<DIV align=center>4 </DIV>[/TD]
[td style="color:black" class=xl25 width=47]
<DIV align=center>Mod </DIV>[/TD]
[td style="color:black" class=xl25 width=176]Permanent +750 Energy Armor bonus. [/TD]
[td style="color:black" class=xl25 width=129] [/TD]
|
[td style="color:black" class=xl24 width=101]Enhance Dodge [/TD]
[td style="color:black" class=xl24 width=31]
<DIV align=center>1 </DIV>[/TD]
[td style="color:black" class=xl24 width=40]
<DIV align=center>1 </DIV>[/TD]
[td style="color:black" class=xl24 width=47]
<DIV align=center>Ability </DIV>[/TD]
[td style="color:black" class=xl24 width=176]Buff increasing target's Ranged Glancing Blow chance +5%. [/TD]
[td style="color:black" class=xl24 width=129]Energy Armor [/TD]
</TBODY>