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Neverwinter Nights 2: Gameworld Network Assigns NWN 2 88%

| 22 Nov 2006 13:10

In a review from Gameworld Network, NWN 2 now sports an 88% rating.

When I first learned that BioWare, developer of Neverwinter Nights, released back in 2002, was handing the reigns over to Obsidian Entertainment for the sequel, I was a bit skeptical. I mean, it seemed that every game BioWare has released has been from the very good to great range. Titles like the Baldur's Gate series, the first Neverwinter Nights and its expansions, Jade Empire, and Star Wars: Knights of the Old Republic were all given great reviews and remain highly enjoyable and fun, even years later.

And the bottom line:

Highs

Interesting story (although it does seem kind of generic at first); lots of choices to make means you'll want to play through the story more than once; fully controllable companions for the first time in the Neverwinter series; deep character customization; tons of replay value with online multiplayer support and an included toolset so you can create or download more campaigns.

Lows

Inventory system not as user-friendly as it could be; companions sometimes get stuck and can't help during fights; influence system means that every decision you make pleases one of your teammates, and upsets another, which causes some problems; framerate issues during certain areas of the game; most cutscenes are a mess.

Final Verdict

Why do we play video games? Because they are fun. And despite some minor issues, Neverwinter Nights 2 is fun. There may not be anything revolutionary here, but that's ok. Recommended for not only fans of the original, but any RPG fan as well. We'll be playing this one for a long time.

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