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World Of Warcraft: Dev Team Roundtable: PvP

| 17 Jun 2003 04:40

You may or may not have seen the recent Dev Roundtable at RPG Vault where the makers of games like Everquest, Anarchy Online, The Sims Online and a few other MMORPG's discuss what makes great PvP.

Ironically, I found PvP to be the most linear feature in some of these games!

(IMO: UO and DAoC *had* the best designed PvP systems before all the zerging and weird updates/patches).

Still, some of them shed their opinions and experiences with PvP within MMORPG's, and maybe they will help the general community have a slightly broadened view of what goes into player vs. player conflict.

Read the article HERE!

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