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World Of Warcraft: DungeonDifficulty setting

| 11 Jan 2007 21:44

Rislyn gives us a bit of a heads up:

When DungeonDifficulty was exposed to the player before 2.0.3, the setting could be changed, but it wouldn't affect the old world dungeons, since it's an expansion feature, and intended for level 65+. In 2.0.3, the setting is hidden from all characters under level 65, but now affects those who have dungeon difficulty set to anything other than normal.

This can be fixed by sending the command:

Code:
/script SetDungeonDifficulty(1)

Make sure to use this command when you're not in a party or group.

A fix is coming soon to expose DungeonDifficulty for those players under level 65 who have it set to anything other than Normal, but in the meantime, you can use this workaround.

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