Zzyn posted on 01/11/07 12:52 PM, the following:
"The hotfix being applied to live today should correct the issue with token drops in Contested Ground Zero.
I have set the minimum drop chance to 10%, and the max drop chance to 60%. Of course the value fluctuates based on your races population in the zone, and how many outposts and obelisks your race owns.
Aside to the config change to adjust the percent values, the issue with everyone in the convoy 'rolling their own dice' for these drops should be corrected.
So, if you are in a convoy of 4 and your group kills an enemy, each member of the convoy now correctly has their *own* chance for a token drop. Note that you must be in range of the kill to receive a roll. If only 2 of 4 members of the convoy are in range of the kill, then only those two players would get a 'roll.'
I look forward to your feedback as we see this play out. What we don't want is every kill generating 4 tokens, which is why the % is set to 60% right now. This means that if your races % is maxed, then *in general* you'll see two out of the four members of the convoy get a token per kill.
---> EDIT, 1.12.07 <---
I will be upping the min and max %'s to 25 and 75 respectively today. I'll get an announce up when we can get the change made to the live server. Hopefully this will make them drop at a rate that is more in line with our intent and with player expectations.
---> End Edit <---
---> EDIT, 1.18.07 <---
I will be upping the min and max %'s to 45 and 95 respectively today. Hopefully this will make them drop at a rate that is more in line with our intent and with player expectations.
---> End Edit <---
So dust off your vehicles of destruction and get killing! Those Tokens won't drop on their own you know :)
