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Guild Wars: 1/19/07 Update Information
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A new update went into effect on Friday, doubtless in anticipation of this weekend's preview event.
Here are the changes:
Permanent Changes:
- Fixed a bug that allowed players to walk through some walls on the Isle of Weeping Stone guild battle map.
- Fixed a bug that caused Heroes to deal extra damage with attacks.
- If a player has the Lightbringer title track selected, that player's Heroes now gain the benefits provided by this title.
- Fixed a bug that made it difficult to repair the attacker's catapult on the Warrior's Isle guild battle map.
- Adjusted the positions of several of the defenders in the Isle of Solitude guild battle map to more effectively defend the Guild Lord.
- Screenshots are now saved as JPG files.
- The "evade" mechanic has been removed from the game. All skills that used this mechanic have been changed to use "block" instead.
Heroes' Ascent
- Re-introduced the Burial Mounds map into rotation, with some map alterations to make it more conducive to a 1v1 map.
- Removed the Scarred Earth map from rotation.
Read the rest, including the changes specific to the weekend preview, at the link above.