Even though that sounds like a bad movie title, this week's PvP Primer is out with some final thoughts. Entitled "Leaving the Nest", the article begins:
The PvP Primer article series was constructed to help new players get started in PvP, and much of what has been covered you have been able to try out on your own, without finding a team. Beyond what we've been able to teach in this series, PvP has a wealth of complex features, and much of this complexity results from the ongoing interaction of players, teams, skills, builds, and maps to create unexpected synergy or to flawlessly execute common strategies. Two teams, for example, can take the same build and play it differently, depending on individual player strengths, the tactical ability of the leader, the map, and the opposing team. We could try to describe the many intricacies of this process, but you'll have better luck by just jumping in and accumulating your own PvP experience.
This final lesson in the Primer series offers some resources that can help you as you continue improving your PvP skills. It also provides some information about the arenas you will encounter as you continue to play PvP.
Advising players to make use of fansite forums, etc., the author states:
Fansites, guild forums, and the Guild Wars wiki contain a lot of information about the more complicated and advanced aspects of PvP (much more, in fact, than we could ever hope to provide for you here). In this article series, we've given you a start on the basics of PvP, now the rest is up to you. Find a team or a guild of compatible players and play as much as you can. Remember, top players all had to start somewhere, and they got where they are at through lots of practice. So keep up the practice, and good luck!
