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Guild Wars: Game Updates: April 10, 2007

| 11 Apr 2007 04:00

Another fairly comprehensive list of game updates went into effect today:

Skill updates

Assassin

  • Black Spider Strike: decreased damage to 5..20.

Dervish

  • Wearying Strike: increased recharge time to 6 seconds.

Elementalist

  • Mind Blast: reduced damage to 15..60.

Monk

  • Mending Touch: increased recharge time to 6 seconds.

Mesmer

  • Mirror of Disenchantment: increased recharge time to 20 seconds.

Necromancer

  • Animate Flesh Golem: decreased Energy cost to 10.
  • Dark Fury: fixed a bug in the skill's description that caused it to report its range incorrectly.
  • Icy Veins: increased Energy cost to 10.
  • Order of the Vampire: decreased Energy cost to 5.
  • Spiteful Spirit: decreased Energy cost to 10.
  • Well of Blood: decreased Energy cost to 10.
  • Well of Power: decreased Energy cost to 10, decreased casting time to 2 seconds.

Ranger

  • Natural Stride: increased recharge time to 12 seconds.
  • Otyugh's Cry: updated the text to reflect its functionality. This skill only affects your animal companion.

Ritualist

  • Brutal Weapon: decreased damage to 5..15, increased duration to 15..45 seconds.

Warrior

  • Burst of Aggression: decreased duration to 2..10 seconds.

Bug fixes

  • Fixed a bug that caused incorrect audio panning.
  • Increased the default mixing buffer size to correct audio distortion on some systems.
  • Fixed a bug with the minimized Chat panel that caused old messages to show when you changed maps.
  • Fixed a bug that prevented the Hall of Heroes from appearing on the Observer list at times.
  • Fixed a bug in that Chat system that caused the ignore feature to work only on Whispers.

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