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Guild Wars: Game Updates: April 10, 2007
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Another fairly comprehensive list of game updates went into effect today:
Skill updates
Assassin
- Black Spider Strike: decreased damage to 5..20.
Dervish
- Wearying Strike: increased recharge time to 6 seconds.
Elementalist
- Mind Blast: reduced damage to 15..60.
Monk
- Mending Touch: increased recharge time to 6 seconds.
Mesmer
- Mirror of Disenchantment: increased recharge time to 20 seconds.
Necromancer
- Animate Flesh Golem: decreased Energy cost to 10.
- Dark Fury: fixed a bug in the skill's description that caused it to report its range incorrectly.
- Icy Veins: increased Energy cost to 10.
- Order of the Vampire: decreased Energy cost to 5.
- Spiteful Spirit: decreased Energy cost to 10.
- Well of Blood: decreased Energy cost to 10.
- Well of Power: decreased Energy cost to 10, decreased casting time to 2 seconds.
Ranger
- Natural Stride: increased recharge time to 12 seconds.
- Otyugh's Cry: updated the text to reflect its functionality. This skill only affects your animal companion.
Ritualist
- Brutal Weapon: decreased damage to 5..15, increased duration to 15..45 seconds.
Warrior
- Burst of Aggression: decreased duration to 2..10 seconds.
Bug fixes
- Fixed a bug that caused incorrect audio panning.
- Increased the default mixing buffer size to correct audio distortion on some systems.
- Fixed a bug with the minimized Chat panel that caused old messages to show when you changed maps.
- Fixed a bug that prevented the Hall of Heroes from appearing on the Observer list at times.
- Fixed a bug in that Chat system that caused the ignore feature to work only on Whispers.