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Pirates Of The Burning Sea: New Dev Log: Contract Status, and Steady on Course

| 18 May 2007 18:45

Flying Lab Software CEO, Rusty Williams, has just posted a new Devlog that gives us hope of getting in Beta soon, as well as, how release is coming along!

I realize the subject of when we're shipping is a hot topic for the community. As you may expect, it's a hot topic for us as well. When I talked about the distribution issues earlier, I had expected that the issue would be closed by now and that we'd have announced the new date. Needless to say, this hasn't happened. That's not to say that we haven't made progress (a first draft of the contract was delivered), but it's still not done.

As anyone who's been through this process can tell you, there are always language issues, control issues, and even when everyone's largely in sync, these things can take a long time (as they have). No matter how much you (and I!!!) wish it, there's no "just get it done". There's working through the issues, clearing up confusion, and making sure everyone's on the same page.

Part of what has taken so long is that I'm 100% dedicated to maintaining control of the game. That's a very unique position in this industry, and honestly, I don't think a contract like this has ever been done, so there's a lot of education that has to occur. And while I know that the length of time is frustrating to our fans, Pirates is a long-term project for us. We have a lot of long-range plans for the game after we launch and we intend to be working on it for quite a few years. So I'm not going to rush a contract in order to "get it done" - it has to be done right.

I think its great that he is keeping such control over the game!

You can read the entire Dev Log over at the Pirates Site!

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