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Neverwinter Nights 2: CVG Interviews Obsidian's Feargus Urquhart

| 29 May 2007 04:00

Computer and Video Games magazine has interviewed Obsidian Entertainment CEO Feargus Urquhart. Lamenting the plethora and unchallenged growth of MMOs, Urquhart said:

"For instance," Urquhart explained in an interview to be published on CVG shortly, "it used to be fine to make an RPG that was just wandering around and hacking things up with the player having very little effect on the world around them. Why play that game now if you could just play a MMO?"

He believes it's key that developers of non-MMO RPGs look closely at what the genre offers over MMORPGs to ensure the RPG genre doesn't lose out to the increasingly popular massively multiplayer online world.

I think those of us that make non-MMO RPGs need to look at what a single-player/small multiplayer RPG can do that MMOs can't and spend our time and effort on those things", Urquhart said.

"For example, in Mask of the Betrayer, we can make the world react more to your personal decisions than any MMO could hope to. We can let you impact your companions and the game's NPCs - and the entire story outcome - in ways that MMOs cannot."

C&VG also hints that there is more to come in an expanded interview with Mr. Urquhart. We'll keep you posted.

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