Online-Welten discusses Fury with Game Systems Designer Cameron McNeil, who gives a brief introduction about his job as a loot horder and nerfbat professional. (Of couse I am only joking, don't take away my loot, Cameron...)
OnlineWelten: Would you please be so kind to introduce yourself and tell our readers a little bit about your job and Auran?
Cameron McNeil, Auran: Hey my name is Cameron McNeil; I work on Fury as a Game Systems Designer. My job entails designing and refining in-game systems, everything from how players receive loot to the rule sets for our different game types. In addition to this I also handle Fury's combat balance which basically means I get to nerf anything that players beat me with in the game ;)
The Full interview can be found in English or translated into German
