Sorcerer's Place has also posted an interview, this time with Nathaniel Chapman of Obsidian Entertainment. The interview focuses on the upcoming expansion for Neverwinter Nights 2, Mask of the Betrayer:
SP: Watching the E3 presentation, I noticed you gave a lot of attention to the Genasi, the new Planetouched race with elemental heritage. What made you choose that specific race to implement in the expansion?
Nathaniel Chapman: Well, they're one of the few player races in the Forgotten Realms Campaign Sourcebook that weren't in NWN2 before. The community loves them - they were one of the most requested new subraces in the NWN2 forums. They're also one of the coolest races from a conceptual perspective, and they gave our artists a chance to be really imaginative with their look. Overall, they're a great match for the focus of Mask - they look really cool and they give players something they've wanted since NWN2 shipped.
SP: Lastly, for the modders out there, what are the most significant additions to the toolset?
Nathaniel Chapman: Well, there are a lot of additions that have gone in since NWN2's release in our previous updates - and most of the general improvements we've made over the course of developing Mask will continue to go to users of NWN2 as future updates. In addition to those general improvements, Mask also provides about 120 minutes of new music, over 20 new creature models, new races, new items, new tilesets and tileset texture variants, new terrain textures, many new placeable models, new item and armor models, and more. Mask, both in terms of its Campaign and in terms of new assets for community modders has enough content to almost be a standalone game in itself.
