The very first Econ Dev blog is up on the EVE Online website, featuring something near and dear to all of our hearts: the Mineral Market. Whether your a miner, trader, manufacturer, combatant, or, well, just about anything in EVE, this market has an effect on your in-game life - and at the very least, how much isk your making and/or spending. If your curious about this market, or even economics in general, this may well be an interesting read.
This is the first Econ Dev blog on the economics of EVE. We are heading into unknown territory since there exists no standardized measures on how to describe and analyze an online universe, or if indeed there is a need to have new tools to describe virtual reality. Trade and industrial activities are an important part of EVE and therefore descriptive analysis of trend in quantity traded, price fluctuations and regional differences are always of interest to those participating in that business. In order to fulfill the expectations of pilots we need your comments on this dev blog and which parts are most interesting. Selected sections of this dev blog could be updated on a regular basis if the demand is there.
Be sure to check out the full article here.
