TenTonHammer interviewed Fallen Earth lead designer Lee Hammock during AGDC'07 and posted the following writeup:
While at the Austin Game Developers Conference, I had scheduled an interview with Lee for the second day of the show at the Icarus Studios booth. However, upon walking onto the show floor I was stunned to see that the Icarus Studios booth was by far the largest booth at the show. A two story spectable, the booth had an upper section reachable by stairs along with a lower section showing-off the games that are being created on the Icarus Studios platform. I met Lee at the lower section, where he sat in front of a Fallen Earth demonstration area. After a few minutes of chit-chat, we dove into the game.
Read full article here.