It's late September and the Chapter 6 updates keep rolling in. Chapter 7 will get here soon (I hope). Here's a list of the changes in the 6.13 update:
Beast Master:
- Fixed an issue where beasts would stop auto-firing specials in multiple target scenarios.
- Fixed an issue with beast regeneration rates when the beast was fighting multiple targets.
- Fixed issue with all beast enfeeble attacks. Beware the Lava Flea!
Jedi: - Moving while the Forsake Fear ability has an active countdown bar will cancel the ability.
Medic: - Serotonin Boost no longer removes the Bacta Overload debuff.
Trader: - Increased the Action cost of hand sampling.
- Increased the base amount harvested for hand sampling.
- Added a maximum of one notification box per special event per character for hand sampling.
Imperial Theme Park: - Characters who previously completed the ARC-170 quest for Queen Kylantha can now continue to advance in the Imperial Theme Park.
- Fixed an issue with Lord Hethrir's commlink window displaying the player instead of Lord Hethrir.
Miscellaneous: - The character selection screen displays [UNLOCKED SLOT] in red after the character name for a character that was created in the unlock slot.
- Fixed an issue that could cause vendors to break when being packed up and moved to a nearby location.
- Removed Nym's Quartermaster on Naboo.
- Removed the loot tables of Jedi sentinels and lowered the level of Jedi sentinels.
- Characters must now wait 2 hours after a successful character transfer before logging in on the player's new server.