Rob McGinnis has updated the Community Blog. Included this week is a look at community content, a single player module and a featured persistent world. Here's a preview:
- The Community Content Compilation (3C) is an initiative to make custom content more easily available for use by the community as a whole. Using a single repository for the content prevents useless duplication of files that shouldn't be duplicated in the first place. It's also more convenient for builders and players alike, as they would have fewer haks to worry about. Also, your module-specific haks can now be much smaller, and focus on module-specific changes instead of having to also worry about merging all the nice vault models together.
- Ever have trouble getting creatures to chase players through transitions? Take a look at this script by ArPharazon: http://nwvault.ign.com/View.php?view=NWN2S...tail&id=174
- SGK73 has created another great prefab area for builders to drop into their modules. This time he brings us a tournament and jousting field.
- Module Spotlight: Sands of Solvheil II: Beneath the Hearleforne by Raith Veldrin
- Persistent World Focus: Dasaria II by DM Wired
Read more about each at the link above.