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Star Wars Galaxies: July 30th Update Notes

| 30 Jul 2003 12:55

This is what we have to wait from our Devs today!

This will go live tomorrow (July 30th) on all galaxies. Just giving you a heads up.

* IMPORTANT NOTE: We have reactivate Insurance costs, as the corpse bugs have been resolved. Please be sure to insure your important equipment. You have been warned.

* Now limit user to having 3 open customer service tickets at one time, this should allow us to assist a great range of customers at a higher pace. Feel free to submit more tickets as your top issues get resolved.

* Fixed movement rate of "cat" type creatures like the Jax. Poor guy was running too slowly and being picked off like dogs.

* Fixed bug where house terminals would not always show up

* Droid Modules now work again

* Endor, Yavin 4 and Dathomir are no build zones for everything except installations and camps. As designed, you will not be able to place houses on these planets. If you have a house, we recommend you pack it up and move before the Empire becomes aware of it.

*Fixed bug where characters would warp to coordinate 0 0

*Changed /painicShot such that it can't be executed over and over with little cost.

*Relaxed limits on creating characters during heavy server load.

*Improved Server Performance

Kevin "Q-3PO" O'Hara
SWG Community Relations Manager

Go read the full thread here!

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