RPG Vault concludes its Jumpgate Evolution interview with NetDevil's Hermann Peterscheck who talks about characterization, combat system, NPCs, AI and more:
Jonric: What major choices will the players have to make when they start Jumpgate Evolution? Will they get avatars as well as ships? To what extent will they be customizable?
Hermann Peterscheck: Currently in Jumpgate Evolution, you will choose your nation and name your pilot. We don't have avatars in the sense of a 3D character running around a station interior. My feeling is that a danger in game development is trying to do too much all at the same time. We want to focus on making the space flight and space experience the best we can, and we don't want to get too distracted by all kinds of other things that the game could do.
Once you have your ship, a big part of the game will be upgrading it with all kinds of different components... as well as buying new vessels, of course. One of the things we are working on is trying to make the ships feel distinct.
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