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Stargate Worlds: IGN Explores Stargate Worlds

| 21 Jan 2008 23:52

IGN got a chance to sit with Stargate Worlds team members Dan Elggren, Chris Klug, and Howard Lyon who gave the lowdown on gate address mechanics, PVP and brand new concept art:

IGN: The concept of a Stargate MMO seems to be pretty good since you can basically use the Stargate to gate out to wherever. How is that being incorporated into the game?

Chris Klug: Because we want to try to craft the player's experience, initially you'll get gate addresses you can use and over time you'll accumulate a bunch of gate addresses. Once you do that obviously you can travel to whatever world you have the gate address for but we're using them sort of as carrots to entice the player to move forward and get gate addresses to worlds they want to go to.

IGN: So a gate address would be something like a quest reward then.

Chris Klug: Yeah sometimes it's a quest reward, sometimes it's just given to you when you get the quest assigned to you, it varies. Some of them are given -- again it sort of depends on the situation.

IGN: Could you just give a very general overview of where the game is set and how it relates to the TV show, or TV shows?

Chris Klug: It's set in the same universe at coincidental places in the timeline. You'll meet characters from the show in the game, you'll be able to talk to them, they'll give you missions, you'll be able to play characters on either side -- the good guys and the bad guys.

Head over to IGN for the entire interview.

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