Applelinks.com is featuring an interview with Aspyr's Mac Development Manager Mark Krenek. In the interview, he discusses NWN 2 and how much Mac users will enjoy it:
Mark Krenek-Mac development manager at Aspyr-seems to share my love for the genre...and for the earnings potential of Neverwinter Nights, of course. "Aspyr chose to pursue Neverwinter Nights 2 because of the success of its predecessor on the Mac and its success on the PC, our love for the genre and our belief it is a great game" Mark said in a recent interview. "We hadn't been involved with an RPG since Knights of the Old Republic and wanted to make sure we continued to support the genre with quality titles."
That love for the genre helped them out through the development cycle, which has seen its share of troubles. Issues with video cards and OS X updates, as well as high project demand of the programmers during the holiday season, caused Neverwinter Nights 2 to miss its anticipated December shipping date. The extra time will pay off, however, as the camera/performance issues that plagued the initial release of the PC version are being addressed. "We have worked with Apple to address some of the performance problems and tweaked the Mac performance to match the hardware currently available on Macs," Mark explained.
There's lots more to the article so be sure to read it if you're a Mac fan awaiting NWN 2's release!